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Rise of Nations patch 1.03

Tip: Click here to run a free scan for Windows and driver errors before installing this patch.

Applies to:
Rise of Nations

Requirements
Rise of Nations (running on Windows)

Author/Supplier
Microsoft


File Size
11MB

File Name
ronpatch.exe

[Click here to Download]

Description
This latest patch for Rise of Nations features improved gameplay and fixes a number of bugs including the following:

Special notes
  • For some odd reason Rise of Nations Patch 3 may not install on the first attempt for Windows 98 or Me users. If you encounter this problem, run the patch a second time to install.
  • This patch upgrades all language versions to 02.03.11.0302
Features
  • Quickmatch feature added for multiplayer
  • New Info DeathMatch option in Game Rules
  • CtW added randomize Nation location and bonuses
  • The ability to save and exit once a player drops
  • Now able to save multiplayer games
  • "slash" chat commands added to game setup screen
  • Improved MOD support
  • Backwards compatibility for recorded games
  • Now able to manually assign external IP
  • Support for playing custom scenarios in multiplayer
  • Support for specifying a script with any game as part of custom rules.
Gameplay Changes & Balance Fixes
  • Moderate difficulty now easier
  • Balance fix to Barks and Triremes
  • Siege and supply can now garrison in forts and cities. All other ground military units may garrison in any military producing building
  • Units more effective against units three or more ages below
  • Transport ships no longer receive +2 speed bonus from military bonus
  • Scout line more likely to attack spies
  • Exploit fixed for Nubian buy/sell to gain wealth
  • Fixed exploit of Supercollider allowing instant razing of buildings
  • Players now have the ability to declare war on nations that have resigned, and thereby take control of resigned nations' land
  • Mongols now get two free Horse Archers when building stables with two military techs, and three at three military techs
  • Can't upgrade to Commandos until Industrial Age now
  • Mayan reduced timber costs for buildings no longer applies to military buildings
  • Nubian rare resource bonus applies only in their own territory and not that of their allies
  • Romans now get +15 wealth per city instead of +10
  • Mobile AA units have range increased
  • Helicopter bonus vs. tanks has been reduced
  • Koreans no longer get free Taxation
Bug Fixes
  • Game performance improved for games running behind an ISA server
  • User input delays due to lag have been reduced
  • Game no longer crashes when a game is saved before patching, and loaded after
  • Pathing issue fixed that caused citizens to ignore a build oil platform order
  • Bug fixed that caused citizens to not work on oil platforms
  • Fixed issue that caused incorrect number of players to be shown in a room
  • Fixed exploit of units under building unable to be attacked
  • Fixed bug that let you see garrison flags go up and down through the fog of war
  • Cliffs now load properly from a saved game
  • Warring states and Mediterranean moved to random sea map
  • Fixed crash that occurred when loading a saved game from a tutorial
  • Fixed hard lock occurring on skill tests
  • Fixed various video card crashes
  • Fixed bug that caused RISE.exe to not appear after reinstalling game
  • Recorded games will playback correctly once RON has been patched
  • Global Prosperity help text changed
  • Fixed issue of helicopter guarding units
  • "ForceStaticCursor" added to rise2.ini to fix issue with GDI cursors
  • Fixed bug that caused buildings to auto-complete when bribed by enemy spies
  • Removed a limit that prevented game event text and chat text from being shown after 1000 messages had been displayed
  • Fix for crash occurring in CtW with an ATI Rage 128
  • Fixed bug where players couldn't play bonus cards that they'd just purchased
  • Loc issues fixed
  • Script Log properly displays all script error messages
  • Misc script editor fixes
  • Fixed bug in get_starting_loc_x/get_starting_loc_y script functions
  • Resolved Win98 end game achievements lock up
  • Resolved player list scrolling bug in GameSpy lobby
  • Resolved various menu lag issues in GameSpy lobbies
  • Fixed potential crashes on launch into Gamespy games, Quick Battle, CtW, Editor.
  • Fixed crashes related to changing game resolution
  • Resolved compatibility issues with GameSpy Arcade
  • Fixed crash bug resulting from misplacing resources in scenario editor
  • Fixed pressing Alt + Tab in the host machine during launch causing the clients to get stuck in the 'starting new game menu'
  • Fixed the /away command
  • Fixed the /whoami command
  • Mouse pointer no longer flickers on the ATI Radeon Mobility 7500 and 9000













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